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Generate the hat tiling using combinatorial hexagons
ResourceFunction["HatHexagons"][ind] plots the hexagonal initial condition for integer ind between 1 and 10. | |
ResourceFunction["HatHexagons"][ind, depth] plots the resulting configuration of hexagons after applying the inflation rule an integer number of times, depth ≥ 0. | |
ResourceFunction["HatHexagons"][ind, depth, rotation] rotates the resulting configuration by an angle rotation × π/3. | |
ResourceFunction["HatHexagons"][ind,…, type] changes the view to show "Hat" or "Cluster" tiles instead of hexagons. |
Plot one of ten initial conditions as a hexagon:
| In[1]:= |
| Out[1]= | ![]() |
Compare different views of the same combinatorial hexagon:
| In[2]:= |
| Out[2]= | ![]() |
Obtain successively larger fragments of a hat-hexagon tiling:
| In[3]:= |
| Out[3]= | ![]() |
Compare with hat view:
| In[4]:= |
| Out[4]= | ![]() |
And compare with cluster view:
| In[5]:= |
| Out[5]= | ![]() |
Plot the ten initial conditions:
| In[6]:= |
| Out[6]= | ![]() |
Their inflation images are not entirely unique:
| In[7]:= |
| Out[7]= | ![]() |
Each tile can be placed in six distinct orientations:
| In[8]:= |
| Out[8]= | ![]() |
Color the hat tiling using GrayLevel:
| In[9]:= | ![]() |
| Out[9]= | ![]() |
Add red EdgeForm:
| In[10]:= | ![]() |
| Out[10]= | ![]() |
The same style can also be introduced using ColorFunction:
| In[11]:= | ![]() |
| Out[11]= | ![]() |
Only three views are available:
| In[12]:= |
| Out[12]= |
Show a hexagon substitution:
| In[13]:= | ![]() |
| Out[13]= | ![]() |
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