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Compile a color function for improved performance in colorizing images
ResourceFunction["CompileColorFunction"][f] creates a CompiledFunction from the color function f. |
"ColorSamples" | 16 | number of data points to use in the compiled function |
ColorSpace | "RGB" | what color space the output values should represent |
CompilationOptions | Automatic | options for the complation process |
CompilationTarget | $CompilationTarget | the target runtime for code generation |
Parallelization | True | parallel controls for compiled function execution |
RuntimeAttributes | {Listable} | evaluation attributes for the compiled function |
RuntimeOptions | "Speed" | runtime options for the compiled function |
Compile a color function:
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See the resulting color:
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Compile a built-in color function from ColorData:
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Apply it to some data:
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Get the resulting image:
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Use a compiled color function in a plot:
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Generate colorized images from tables of data:
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Create a fast color function from a slow one:
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Compare the performance:
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Inspect timing details:
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The compiled version contributes an insignificant amount of overhead:
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Gradients that have a high amount of variance can lose some detail when compiled:
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Use more initial color samples to increase the quality:
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By default, CompileColorFunction will use Listable in the RuntimeAttributes:
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This allows the compiled function to be applied directly to an array of data:
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If compiled without the Listable attribute, the function needs to be applied to individual values directly:
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It works if mapped:
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By default, Parallelization is set to True for CompileColorFunction:
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Force the function to evaluate on a single thread:
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If a C compiler is available on the current machine, additional performance may be obtained by setting CompilationTarget to "C":
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Use the default value of "WVM":
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By default the values output by the compiled function will represent RGB values:
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Specify a different color space:
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Now the ColorSpace needs to be specified for Image as well:
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Compiling a color function and applying directly to image data can improve performance over Colorize:
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Compare to using an uncompiled color function:
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In CompileColorFunction[f], if the function f does not produce a smooth gradient when evaluated from 0 to 1, the compiled function can have low quality results:
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The compiled function will be deterministic, even if the input function is not:
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The results won’t change when given the same input:
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Compare to the original function:
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Colorize data quickly for for interactive visualizations:
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Wolfram Language 11.3 (March 2018) or above
This work is licensed under a Creative Commons Attribution 4.0 International License